Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

My main suggestion would be to allow us to get rid of Bludgeon after a certain number of cards are acquired. It very quickly ended up being a dud "penalty" card that actively dragged things down. One way to do this would be to require min 5 cards in the deck during load out, that way we can't soft lock ourselves with a 0 card deck.