Hello Orsoniks! I'm one of those players who really loves this game for its atmosphere, honesty, realism, and so much more! It really touched my heart; you captured the atmosphere of despair and hopelessness so well. Here is a small list of changes for the game in my opinion as a player, if you of course want - you can read and take advantage of this!
1. You can make the embedded glass shards of very different sizes so that they are not all the same - this will add realism and depth
2. It's possible to develop the player in meaning and depth, it would be possible to add mini-plot events where other Experiments, for example, die before our eyes, interact with something, perhaps add the ability to save someone, I had this idea that our main character comes into one of the capsules, and there he is met by another experiment and a corpse next to him, for example, a survivor says the following: "He came here looking for help.. He, he was bleeding.. I-I couldn't help him in any way... He died.."
3. You can also add a new negative effect after a character falls - an effect associated with lung contusion, when the character falls on his back or stomach, and he gets a contusion of the lungs with a short-term effect, because of which it becomes very difficult for him to breathe, I think many people have encountered this in life
It might also be worth making the crafting mechanics simpler, and making the character's energy and food consumption more robust - but that's your decision. I sincerely hope the game will be updated and you won't abandon it. I hope you'll read this comment. I truly love this game! I'll definitely check it out when I have some extra money, I'll send you a donation! ❤️