The aesthetic reminds me of Minecraft, and the character design feels similar to a mix between Fireboy and Watergirl. Based on what I’ve seen and what other players mentioned, the gameplay can be a bit confusing, with issues like being able to walk off the screen or missing collision. It seems like the core player movement is already set up, so focusing on improving the environment design and refining the gameplay would make the experience much stronger. There’s a solid base to build on with more polish.