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(+2)

To start, I love the storybook art direction you all took with this. It looks so fun and cozy and not at all what I would expect from a theme about decay, making it wonderfully unique. I also enjoy that it's a rogue-like game with the ability to upgrade items you find within the dungeon as well as unlock new classes with the coins you earn each time you die/reset. It creates a gameplay loop that doesn't feel boring and I find the RNG of each playthrough tests my ability to strategize. [Also the lil outfits they all have to show class differences are adorable]

I wanted to also add that the tutorial is much appreciated and helped me grasp the game quickly, not to mention the hints at the top of the screen to show what each action would result in.