After playing again, this is way better now. The balancing is fixed for the most part. The new skill tree upgrade system makes it feel way better. It feels rewarding to play in the beginning and only gets more so as you get upgrades. And the pricing for upgrades is so much better. It took me 40 runs to get the first upgrade before the update, but now I can get multiple in just 10 runs. I only have a few visual problems with it now. The CRT effect always turns on every new run, even if I turn it off. Effects like that make my vision blurry and sometimes makes me sick. This one was minor and didn't affect me too much, but I would appreciate not having to turn it off every run. The other issue is the enemies dying looks way too similar to collecting bits. Especially in later levels I found it hard to understand what was happening with so many of the same effects on screen at once. More distinction between them, and maybe a way to turn off those effects or reduce them, will definitionally help. Other then that, this is an amazing start to a game. Looking forward to seeing its future.
Hi again!
Thanks for giving BitGrinder another try. I'm very happy that you like the new update! I'm currently working on the 0.0.3 version! I play with CRT, so I haven't even noticed that it kept resetting, thanks for letting me know, I will make sure that it keeps it saved in the users save file for now (later I will make a settings config)! As for particles, I will have to postpone that, but in the near future I will add a feature to turn off/reduce certain particles in settings menu, thanks for the suggestion!
I am so happy that you gave the game another go, the new update will be live in a bit.