even though its not finished, if visuals were further improved and added juice and more acceleration - no gameplay needed, i'd just speed up and vibe to music and visuals
Viewing post in Accel-Key Delivery jam comments
I had the same thoughts when I reached this stage of the game.
Although the game itself was conceived with the idea that the player would need to use all available keys on the keyboard to regulate speed to overcome obstacles. It was supposed to feel like they were sitting at the control panel of something very complex and fast.
But the moped's physics drained me of all my strength.