Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Followup on this:

I've now completed fixing this up and making a more user-friendly prefab and exported it to be a .unitypackage. Please be aware that the only person I can supply this to is the creator(Rain Jur). I will not distribute this to anyone else myself! 

That being said, if you (Rain Jur) want this package, let us find a way to connect and I'll send you the file.


Changes:

  • Edited a bunch of animations to remove missing components
  • Updated Parent Constraints to VRC Parent Constraints
  • Automated "Parent Constraint" Objects Armature placement with Armature link (VRCF)
  • Fixed Animation Paths (VRCF)
  • Moved from Bools/Position to 1 Int for all positions per Portal
  • WD On for all States
  • Updated State Logics to simplify the Layers
  • Renamed layers to "Lovegate: STATENAME" and minorly adjusted naming to try and make their purpose more clear
  • Added new layer to simplifying adding Avatars mouth open animation
  • Added References + Example Penetrator (Lollipop from Wholesome)
    • References Delete on Upload / During Play Mode
  • Streamlined Scaling (Portal and Penetrator Parents now all on scaling 1. Scale Constraints for the References point to "Handle Portal" and "Penis" Objects
  • Cleaned up unused files
  • Renamed "Drag and Drop onto Avi Base" to "Lovegate"
  • Moved "Full Controller" and "Toggle" from "Exit World Constraints [Avatar Root"] to "Lovegate" (root object of prefab).
  • Updated Parameters and Menus

I am unsure if at this point I am missing one of my changes, but that's the important ones that come to mind.