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(+1)

wow!! really fine gameplay loop you've got here :)

it was quite tough at first, till i figured out how busted it is to stack upgrades. each upgrade has a downside that sounds like a dealbreaker, but i've noticed they tend to naturally compensate for each others' downsides. even the scattershot sounds like a joke, but it's actually quite useful for increasing range. i made a beast of a build and managed to get all the way to wave 13!

i did notice though that there wasn't much point to increasing health. every time i died, it was because a group of enemies ganged up on me and i got overwhelmed. perhaps the health upgrade could instead create a barrier around you to help prevent this? one last thing, itd be nice if i could advance text with the mouse button, and scroll menus with WASD. 

either way, love this game, and i'm excited to see what you do next! :D

(+1)

That's awesome! I'm so glad you liked it. Balance was probably where I struggled the most, yeah. Health was something I added in early but became a bit trivial after the Life Steal upgrade, could've definitely fiddled with that. I think a barrier would be interesting for sure! I am also so sorry about the mouse not working on dialogue, it was working the version before I uploaded and I guess I forgot to check if I broke MKB controls before uploading... lol. First game jam vibes