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I wanna play it so. darn. bad. No like actually. I've been a scratcher for more than 1.5 yrs and I still don't know how to make Minesweeper lol.

I think the way to do it is by storing the board as a list that tells the locations of tiles and whether they're mines, so if you want to know if a tile is a mine, just check of "X/YT" exists, for example. At least that's how I did it, and it worked out well

I'm pretty sure the hardest part is just getting the numbers to be accurate, which I also struggled with for the longest time before switching to lists instead of the "touching" block

Did you see the 12 13 14 15 16 and 17 I made yet?

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where are they?

Edit: I found them, and I think they're cool

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Thanks! I'll be waiting  on 11 for the official version, and also you can use them in your game without my credit.

Note: I won't be back in 11 hours.

Also, do you think I should give the smiley his hat? I've been thinking about it

Well, if you want to. (I don't really care that much)

I decided to start working on adding the hat

Not sure if I told you this yet, but I designed 19 to be a fusion of 10 and 9, and I think you actually did that idea better than I did.

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Thanks! I'll be posting them on Scratch soon. Also, do you want me to collab with you on Minesweeper Minus? (only if you want to)

I'm open to it, but I'm not sure how we'll collab on Scratch

Just share it but say it's unfinished, then I'll remix it. Then we'll repeat the process.

I have heard of a site called Gande IDE, which is kinda like Scratch, but multiple people can work on the same project

(I'm pretty sure it also supports the ability to import Scratch projects)