This is actually one of my favorite games so far! The presentation of the story was excellent with great use of layers and particle emitters. The interactive parts of the cutscene were super cool.
There were some parts of the platforming that were awkward, the base jump height is pretty high and the lack of variance on that can feel bad.
I think tightening up the platforming values and adding more control on the jumps can enable for much more challenging but satisfying gameplay. Cheers!