Fell free to suggest theme from which we will choose a theme for Demastering Jam 2025
I can suggest next themes for voting
Example: Players switch between two parallel worlds with different rules and environments. Actions taken in one world directly influence the other, creating strategic and puzzle-like gameplay.
Example: A world where nothing works as expected: enemies heal you, friends get in your way, physics behaves strangely, and controls may feel inverted. The challenge is to master chaos.
Example: The planet has lost all natural light. Players must navigate, survive, and solve challenges using sound, limited visibility, and dynamic shadows instead of traditional lighting.
Example: The player controls a miniature character in an enormous environment. Everyday objects become huge obstacles, insects become bosses, and exploration feels epic despite the tiny scale.
Example: Civilization functions like a broken computer system. Glitches distort reality, NPCs behave like corrupted files, and the player must “debug” the world to prevent total collapse.
Example: A looping-day game where every cycle reveals new details. Whether it’s a detective story, a roguelite, or a narrative puzzle, players must use each repetition to uncover the truth.
Example: A game fully controlled with a single input. The challenge is to design clever mechanics, timing-based puzzles, or combat systems that feel deep despite extreme simplicity.
Example: Players perceive the world from a non-traditional perspective: through the eyes of animals, drones, security cameras, or even memories. Vision constraints shape unique gameplay.
Example: The protagonist has a superpower… but it’s unreliable or works in unexpected ways. Teleportation sends you sideways, fireballs melt your shoes, strength triggers unintended chaos.
Example: Moments before a global catastrophe, the world receives one final mysterious transmission. Players must decode it, interpret its meaning, and act fast — every decision matters.