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Sometimes less is more. You managed to capture human emotion in two circles with just words and placement on the screen. Nothing more. Ordinarily this kind of game is glossed over as plain or boring or lazy, but you gave the player everything they needed to understand the situation. Lack of facial expressions and not too much backstory really let me interpret the story in a way that i could relate to, instead of giving out insane amounts of detail about the characters' pasts. I very much enjoyed this experience and encourage you to keep up the good work.