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(1 edit)

I discovered that one too, but it didn't bother me as much since the game didn't force me to interact with the mirror as opposed to the box. It doesn't help that I'm more scared of missing something important than of dying and reloading, so I'm particularly susceptible to this kind of trap cause I neurotically interact with everything possible.
By the way, what are the clay faces? I feel like it's implied there's
fbzrguvat fhcreangheny tbvat ba, naq bhe znva crefba zragvbaf univat znqr bar (V nffhzr gung'f gur fnzr bar gung jnf va gur obk).
Where do they come from? Are they related to
gur 'tehqtrf' bar bs gur grezvanyf zragvbaf?
Them being made of clay reminds me of golems/early religious icons. I like them a lot, they're a really unique concept for a monster.

Hmm yeah maybe in a future update I can make it so looking inside won't do anything but picking up the face will

Naq Gunaxf! Gur pynl snpr vf fbzrguvat gur znva punenpgre znqr, naq gur bayl bowrpg gurl ner noyr gb erzrzore jvgu n cbfvgvir pbaabgngvba. Gur bar va gur obk zvtug unir n cvrpr bs gur ubeqr zretrq vagb vg. Gur pynl snprf nsgre gung ner ubj gur znva punenpgre frrf fbzr bs gur zbafgref. Wva(gur erq unverq tvey) urnef guvf naq fnlf lbh'er fvpx orpnhfr fur xabjf lbhe rlrf ner unyyhpvangvat naq ab ybatre jbexvat pbeerpgyl, whfg yvxr ure yhatf.
Zbxh'f unyyhpvangvbaf ner gelvat gb prafbe gur jbeyq nebhaq gurz, yvxr abg orvat noyr gb frr gurzfryirf zhgngr vagb na rlronyy zbafgre hagvy gurl ybbx ng n zveebe ercrngrqyl.