very entrusting, I just think that the soul idea could have being used more, and that the objects are too far away from each other for no reason. An example is the fixing pod mission were you need to go all the way down the ship to get it and after that you need to go back down again to get the circuit board which just fells like is just making the game-play artificial big. I like the mini games that gives me an among us vibe that i really enjoy. I still think that is a great game besides that!!