When I first started modeling in Blender? I watched every tutorial. Struggled through UVs, topology, edge flow… Some of my models looked like candles left in the sun. 🕯️
What I really needed — more than another 20-minute video — was one finished pro model I could open and dissect.
Not a render. Not a breakdown. The actual .blend file.
But back then? Nothing like that existed.
So now—after years of client work, after building the core loop technique (the one I teach on my channel: clean face/body loops, zero creasing, works for realism or cartoon)— I thought: Why keep it locked up?
I put together 20 production-grade .blend models —
✅ Built exactly with that core loop method
✅ Fully textured in Substance Painter
✅ Clean, organized, no hacks — just how the pros structure things
$4.99 isn’t a price. It’s a filter: If you’re willing to spend the cost of a coffee to actually open the files and learn — they’re yours.
Because the difference between “homemade” and “pro” isn’t talent. It’s mesh flow. And you can’t see it in a thumbnail. You have to open the file.
👉 Grab the Pack Here: https://dub.sh/TQX_BUY_2025
Happy modeling.