It's not just look up just how a bird's immune system works: the game needs to model every imaginable system present on Earth, from tire tension of monster trucks to the effect of moon rays in the navigation of moths, based on moon position in the sky and lunar phases. The AI is making every possible submodel with a common schema defined so that it can interact with all compatible submodels by sharing data and state infos.
My job is to organize all this obscene mass of metadata into a coherent procedural world, and this can be done just by hand and by a human since the context how the whole code exceed what AI can store in memory withouth crapping herself: the clanker's job is to make in a hour a model that will take weeks of study and manual coding, and every bits of code written by AI is double checked and corrected by hand.
Just another example: in the multiverse view, when zooming out at the maximum level, i've added for some eye-candy some four-dimensional hypercubes mapped in 2D, i have absolutely no idea or time how to learn how to model four dimensional objects in javascript and i will never do in two lifetimes, but the AI wrote a method do draw a procedural xray tesseract in like 30 seconds.