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haven't had this much fun with a demo in a looong time... you guys are onto something *truly* special here! I really loved the verticality and the atmosphere of each section. I do kinda feel that the game might benefit from leaning into more of either the soulslike influence or the collect-athon influence. The combat is a little too repetitive to keep up with other modern soulslikes, and the movement is a little too stiff to keep up with other collect-athons. I wish you all the best of luck with the rest of development!