It's a pretty good game, the controls are pleasant, although they do lag a bit. It's good that there are different levels and enemy types, which adds variety to the game. I also liked the arrow that alerts you to a nearby enemy, and the pause button—that's really cool. There are unique bosses, and the coolest thing, in my opinion, is that you can tame drones. The puzzles are also awesome. However, the realistic sounds don't mesh well with the cartoonish, pixelated graphics. I think the game could still be polished and brought to other platforms. Otherwise, it's great, thanks for playing :)
Viewing post in Neural Override (Gdevelop big game Jam 8) jam comments
Thanks for the wonderful feedback, I really appreciate it.
Yes the sounds don't match, but I'm more of a coder than a sound or visual artist. I could've done more, but doing what I can't within 9 days is difficult. If I had enough time then yeah.
And as Helper Wesley said, make sure you have a game playable before the deadline.
It's a nice feedback really.thanks