Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

This reminds me of the mission in Malhadra where one side must kill civilians, while another protects them.  It was a really fun mission so I'm sure this one would be good as well.

Love the fog mechanic; simple, uniform, no need to roll every round, but still very narrative.

Both players get to move the creatures?  Even the one trying to kill them?  I can see how that's needed for balance, but does it fit the narrative? 

I would create your own map.  The map shows 3 objectives but the instructions say D3+3.  I get that the map is there to give guidance, but some folks might just look at the map and see 3.  Plus they might wonder why the 3 aren't placed in a balanced way.

Thanks for your comment. Yes, the idea is that both players are able to activate the creatures. My thinking behind it was balance and the opportunity for both player to interact with the environment. I agree, in terms of narrative might not fully fit, but I think it will be lots of fun. Also, I agree with you regarding the map. I only had two hours this morning to write the document. A more precise map would be just better. After the jam,  I'll upload a revised version. Again, thanks for your time to check the mission and to write the comment.