Nice and unique concept I gotta say. Haven't seen something like this across most of the games I've played from this jam. I wasn't able to finish it however I kept dying to the monster lol. I have some suggestions
1. Idk if this is a resolution issue, but the text was extremely small for me
2. Maybe fire and heal could be a button, because its tedious to type it out for all 3 guys
3. I think the camera movement should have some bounds
But other than that, nice art designs too. I can tell the amount of effort you've put into this <3
Viewing post in Beyond the Airlock jam comments
Thanks a lot for the kind words! And sorry about the bugs — the game still has quite a few issues, but I’ve just pushed an update that fixes many of them and improves the UI to make things a bit easier to play. If you have the chance, I’d really appreciate it if you could try it again.
For the resolution, I’m using a 16:9 ratio at 1920×1080, which works well, but I’ve also added support for other screen sizes. The response text might still be a bit small, so I’ll probably increase the size soon.
For the shooting and healing systems, I originally only intended them to work as simple item checks, but adding actual buttons is a really good idea.
The camera moving while typing happened because I forgot to lock it, but that’s also been fixed.
Finally, thank you again for the compliments and feedback — it really means a lot to me.