Flippin' awesome! The idea of being a hypnotist is truly unique, and having such an engaging story in a 3 day jam game is just flexing at that point :))
The only small gripe I have is that the walk from the car to the curator to get the code was a bit slow to repeat each time I died, so a sprint key would've been appreciated (at least in the upper area, so the vault wouldn't be too easy)
Either way, the mechanics of the game worked really well and I loved being able to direct the guards where to go after I hypnotized them (and not just put them to sleep), that fit the theme of the game very well!
Congratulations! This was a great first jam submission! :D