a very solid ui/ux/gameplay experience
i wish there were some fighting sound effects, as well as some indication of critter stats, but for a short jam, theres already a lot of content
had some issues dragging/dropping, namely it would not accept my shop to inventory drags unless the cursor was in the lower half of a grid cell. there also seemed to be some gray/white cell color changes that didnt match up with available slots?
my strategy became, drag all the enemies into the center, then surround them with my gang of critters
was fun to watch the carnage!
really hope you update this one, the engine you made has so much potential :>