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Really interesting, the mechanics of the game allow for quite a few wacky strategies to consider:
- drop the smiley crates before they are freed, so that the smileys do not join the enemy forces
- drop the early crates in (regardless of content) in a way to block the enemy forces
- perhaps bait the enemy forces to jump out of the map? (I managed to do it in isolated instance, but doing this consistently would be pretty difficult)
- ...?

I'm not sure if i'm just a bad player, but dodging the attacks (especially early, when there are no obstacles in the gmae) seems impossible. Hence the wacky strats I came up with :)

It would also be cool to have a way to extend the game duration somehow. Under such conditions, it would be interesting to see if there is a strategy perpetually extends the game duration and farms infinite score. (E.g. I suppose if the level becomes cluttered, the enemy forces have a harder job)

(2 edits)

ok, after watching someone else's gameplay it seems that the difficulty depends on the specific computer. E.g. on my laptop the smileys are jumping way faster, whereas on others you can dodge them by just moving forward