Hey, forgot to reply to this!
Will fix the bugs, thanks for reporting.
ammo tag info will be worked on.
I like the idea of putting reload time somewhere, while out of combat! I'll take a look at the damage calculation for trucks and cars, and perhaps allowing player to target cover.
Glad the AI feels more interesting! Will work on improving retreating infantry.
Looks like I overnerfed the rockets/ATGMs so I'll continue to play around with their stats. This isn't noted anywhere yet, newer ARCOS-2M atgm don't require standing still, just LOS. Yeah, the indicator doesn't account for rocket fuel and gravity yet.
The B-26 does need some love, perhaps it'll be capable of carrying the largest squads like the B-20.
Autocannons don't really have a good niche like you mentioned. Although luck-based, I find they're good at breaking ERA and external modules like optics, so maybe I'll push them in that direction.