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Hello, I was curious about the game engine you used to create the effects in the top image. Would you be able to share how those effects were achieved, or provide some guidance on recreating them? If that’s not possible, I still want to say that the assets look fantastic and I really appreciate the work you’ve put into them. I’m considering using them in my indie game, provided I have your permission to do so.

Thanks, looking forward to seeing how you use them!
As for the render, I did it in Unity using the Haunted PS1 Render Pipeline: https://github.com/pastasfuture/com.hauntedpsx.render-pipelines.psx, however, I actually make most of my games in Unreal.

Thank you for your response — I really appreciate it. I primarily work in Unreal Engine, and while this may be a bit personal, I’ll share that I’m younger than most people expect. A lot younger. I don’t often receive feedback, so your reply means a lot.

I’m currently developing a game titled Dead Ends, which I plan to release sometime between now and next February. Once I finalize the release date, I’d be glad to share it with you. Thanks again for taking the time to talk with me, I really appreciate it.