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(+1)

Just updated to v0.7 from 0.6 and it seems that the Screen Latency to detect delay keeps resetting to 0 frames after a few minutes. Appears to even happen when the app is in 'Locked' mode so it's definitely not being manually updated when it reverts from the previous value

I believe it's a countermeasure necessary to avoid freezing your pc - in v0.6 it was set so any time that your pc lagged, it got set back to 0. In 0.7 it got changed, but I can still notice this changing to 0, especially after some resource devouring actions