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This one's alright. I didn't feel super engaged playing it. It's an interesting premise, but it's hard to know when to click Stay and when to click Go Down sometimes. There was quite a bit of downtime between those moments. Also the camera would get locked when you reached a new floor, no matter what way you were facing. So that made it a bit annoying.

Good visual style, nice creepy monster designs. Story premise is interesting.

The sound for the elevator was really loud and I had to turn it way down in the Windows sound mixer. A volume control or more normalised audio would be nice.

Decent idea overall.