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I was able to find a single key but never made it to the other 2, i did find the door though. It took me a few playthroughs before I even found the thing that was chasing me so perhaps there could be more or make its pathfinding stronger, but perhaps I just got lucky. I don't exactly know how this fits the theme at all ethier. But I actually did like the darkness, though I agree with seth that it did make it hard for me to know where I had been, but thats a maze i guess. 

Thank you for the feedback. 

I didnt have enough time to properly test the enemy so will have a mess around with its speed and pathfinding. I started the game design documentation before the game jam was announced and couldnt think of a way to add the theme. I have realised I made the maze too difficult so will add something to make it easier to navigate.