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(+2)

Genuinely, 100% I have been looking for a ttrpg where combat was smooth but not just the focus, where adventuring and traveling feels worthwhile mechanically, simple enough to teach people quickly but crunchy enough to actually feel like the mechanics mean something, for a playtest I have been overjoyed. Sure theres typos here and there but this looks like one of the best TTRPGs I have seen in a long while up there with Eureka! and LANCER

(+1)

Thank you, that means a lot to me. Sorry about the typos, me and editors/play testers try our best to smooth those out. 

(+2)

Hey no worries it's an alpha test, what matters is you took the jump and brought something fresh to the scene