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I really like the color palette of your game, the cool tones feel very pleasant to the eyes.

The models kinda remind me of Half-Life and Garry’s Mod, and the main mechanic is really fun — changing the cube’s size to help yourself progress.

Hope my suggestions below can help you a bit:

  1. There’s a big issue I noticed — the door can be passed through directly . It’s almost like cheating for us players. I didn’t even need to press the button to open it, I could just walk straight through. Maybe fix that so we can’t skip it, otherwise we’ll miss a lot of the fun mechanics you made.

  2. It would be nice if there’s an option to skip the guide text, like pressing R to skip or something. I kinda missed the instruction in front of that size-changing gun and it made me confused later . At the start my attention was more on the visuals, so having a skip or replay key would make the experience smoother.

  3. About the power-off part, where the jumping platforms are (with that black box): maybe make the platform just a bit larger? When I try to resize the black box, I often have to lift and drop it a few times to get it right in position. The platform feels a bit too small for turning around. Maybe you did it on purpose to make it harder (just guessing tho ).below!

Overall, I really like the mechanic, the background, and the whole vibe of the game. Keep it up, it’s a really cool idea!

Thanks for the feedback. You are right in seeing the similarity to source games, particularly portal really. To comment on your suggestions.

1 - I can't believe I missed that, I must have deactived the collisions by accident before building. I normally deactivated the door collisions so I could skip levels quicker for testing. Must have forgot.

2 - The guide text mechanics I'll definately add, thank you.

3 - I am unsure what you mean. But also the black boxes are static and cannot be resized. Only the blue boxes can be scaled and moved. To get past the part in your screenshot you use a blue box to jump over it and use the scaling mechanic to get to the platform. Though there might be other ways.  But I can always make the platforms larger as it won't effect the level that dramatically if there is a problem with movement like you mention. 

Thanks again.

(+1)

Re #3 — that’s on me 
I was trying to resize the black box right in front of me to reach the platform. I didn’t use Q/E at first, just left-click + scroll, so it looked like it changed size but it was just visual.I was trying to move the box around and found it kinda hard to turn, but I realized later you don’t really need to do that anyway.(as above)
The black box can’t actually change size. The right way is to grab the blue box that drops, resize it, and use that to get up.You can ignore my third comment then — I jumped back in and checked. All good!