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(+1)

Huge improvement since the previous demo! Everything felt far more polished. New control system is way more intuitive. BGM is lovely and chill.

Managed to get a couple of OP books (mult on S, mult on frosty spaces) that carried me to the end, but they felt balanced enough that they were pleasing to get. Didn’t feel broken.

Tutorial is perhaps a bit much, I just want to get spelling. Maybe just let the player discover things for themselves? Would perhaps work better if the shop interface isn’t tabbed. Could make it a modal which covers the screen to give yourself more space (with an option to peak back at the board if you want to check its current state).

Other than that, juice it up some more to really pull people in and you’ve got a winner. Looking forward to release!

(+1)

Thanks for playing and for the feedback. Got a lot of complaints about the tutorial so I've already made it shorter, just haven't uploaded that yet. I'm redoing a lot of the UI, so I'll keep your shop ideas in mind.