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(2 edits) (+1)

Really nice progress, crazy how much things have changed since last DD.  I still have failed to beat the final level, but I got close. The gameplay here is pretty solid, and I don't have much input other then it feels fun, and I enjoyed it.  My only comment is I feel like having +1 hand size would have made things a bit easier for my smooth brain.  All in all though, it all does what it should do.

I do have some small notes which I'll list here:

- I wish the "current" score (40x5) would move to the "total" score somehow.  Or the total score would tick up visually as it gets added in.  At the moment there is nothing that draws my eye from the current score to the total score, and it feels a little odd.

- Along with this, maybe a visual cue when a turn is used?  I could see people missing they have turns at all, and just being confused when they run out.

- I wish I could hover over color tiles and just see what the tile does

- Me when the game ends and I have to hear the record scratch sound All joking aside, it's a bit loud compared to the rest of the game

- I felt a bit low on cash throughout the game, and never really had a chance to build up a big interest base.  I think maybe bumping the gold per level to +5 or even +6 might have an interesting effect.  But maybe that is a modifier I just never saw.

 Keep up the great progress! 

Hi thanks for the feedback! I’m considering changing the way money is rewarded in some way so you get money based on how many turns you have left or something, but not sure if I’m gonna go through with that. Thanks for the notes on UI, I’m gonna do a lot of UI work in the next month or so.