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Good news! Found the culprit in the map.xml there is a densityHeight code that probably makes possible to get the iron ore (something regarding a free zone), this one needs to be moved to my densityHeight,xml and removed from the map.xml

Before thinking of removing that I tried a couple of hours to re-convert the gdms, change the channels for multifruit... Maaaan, a lot of work and it was that simple...

Will update both map ASAP. Thank you very much for noticing and reporting.

Thanks a lot for your time ! I will try your solution on my side or wait for the update if I can't do it ;)

in map xml (it is in config folder) just remove these 3 lines for now that start with <densityHeight> and end with </densityHeight>, at he beginning. If you are using the iron mine, might need to add the line in the middle to the densityHeight.xml from multifruit folder, just under the line with densityHight and before the first hightType (just the line in the middle, not the first and last one). Update will come hopefully tommorrow.

I just uodated both versions. the old one has also the slaughterhouse fixed. Enjoy and thanks for reporting that bug.