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Definitely a unique concept for a horror game. Took me a while to understand what I needed to do and got pretty frustrated with the raven sniping me from across the map. Would love to see a concept like this more polished though i feel like that could go crazy

That's an inspiring feedback! Thank you! Yes, in the current form you need to build a mental map of the level, and choose wisely which enemy to convert. It would have been a better idea to make the enemies a bit slower, or at least highlight possible collision with some sound cue.