Wow...
This is honestly my favorite game from the jam. The pacing was really good, it seemed like there was enough time to let the story settle before switching up the mood. The visual change and sound design when the player gets overwhelmed about working made me very uncomfortable (good because its unnerving, something you would like to feel in psychological horror). I liked the animation when a new customer comes into the screen.
For cutting the fish, I think ti would be cool to have it cut by draging the mouse down instead of clicking. It was a bit hard to see the indicator to wrap the fish after cutting. I think it should be brighter or more visible in some way. It would be cool if there were different types fish to cut as well! Hope you both continue working on it after the jam! I would definitely play it again.