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With the icon for this game I was expecting a Blender roguelike (with 1, 2, and 3 being for attacking vertices, edges, and faces). What I played was quite different than what I was expecting.

The general look of the game is kind of interesting, but I have no idea what the goal is (get to the center of the cube??). The VFX for the attacks are nice, although I'm not sure why I sometimes get ahegao faces on the cubes. Not exactly sure what attack 3 is doing (AOE DOT damage?).

There's no feedback for switching between attacks and starting or stopping gameplay so it's a bit hard to parse what's going on (the only way you know which attack you're on is paying attention to the VFX and way cubes are getting destroyed).

Curious to see where this goes. It's an odd one, but maybe it'll make more sense in the next DD it's submitted to.