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(+1)

Hey, nice game. I was very confused at first with combat controls, but after a couple of tries I’ve figured it out!

Vanquished 10 monks top, I feel like I’m running it sub-optimal, but it’s also a great puzzle game of sorts “how to beat the most number of monks in limited number of turns and with these abilities, while monks move around” :D

Movement felt snappy, combat was a bit counter-intuitive first, but it felt nice after figuring it out. I feel like adding a “wind up” state for combat will make it a bit more intuitive as there’is currently no indication if you’re going to hit something or not.

Here’s my play-through (sorry for calling it “Pile of guts”, that’s what was written on that page lol, so I ended up using it as a name of the game lol):

Thanks so much for playing and for the feedback! I'm happy to finally see somebody recognize the cover image ahahah

I feel so bad that I messed up the tutorial and didnt give an indicator for wind up, all these little things along with the preforamce issues that just worsen the exprience exponentially. But I hope you enjoyed it once you figured it out and congratulations on the pretty high score!

(+1)

Yeah, I’ve enjoyed it a lot :) Thanks for the game!