Hey, nice game. I was very confused at first with combat controls, but after a couple of tries I’ve figured it out!
Vanquished 10 monks top, I feel like I’m running it sub-optimal, but it’s also a great puzzle game of sorts “how to beat the most number of monks in limited number of turns and with these abilities, while monks move around” :D
Movement felt snappy, combat was a bit counter-intuitive first, but it felt nice after figuring it out. I feel like adding a “wind up” state for combat will make it a bit more intuitive as there’is currently no indication if you’re going to hit something or not.
Here’s my play-through (sorry for calling it “Pile of guts”, that’s what was written on that page lol, so I ended up using it as a name of the game lol):