Andrey
Fun - 7/10
Functionality - 7/10
Creativity - 8/10
Theme - 6/10
By itself, the game is pretty good with an intriguing narrative. But considering the theme, it does feel a bit of a miss. The game has a interesting concept and the context for the fetch quests made it intriguing. That being said, I am sure you can find more creative uses of gameplay, since you've done it in the past. Functionally, for some reason this game is buggy. I was able to bug out the dog quest and unable to trigger the key getting from the dog guy. Creativity wise - I like the visuals and animations, this is well done. I just wish the game went further with its theme and gameplay. Thematically, it doesn't really discuss or utilize pranks, besides the developer third wall breaking prank, which only works for those in the know in the class. So as far as pranks go from the readings, it doesn't quite utilize it to completion. It should have had an easter egg that's more pop culture oriented or a secret level. You know what - a "dark" prank would be that you were a ghost all along and that the evil guy at the end finishes the game's final quest - by giving the eye ball to the kid, which is what the "ball" was that the kid lost. Now that would have been a deep cut.