Cool concept, i like that you can skip the cutscene after you've played it once, the white monster was really aggressive, it basically made using matches feel impossible, the dark monster was really not aggressive, this combination made it so the best way to beat the game is just to use no matches at all other than quick second bursts to avoid the dark monster, which also meant constantly hugging the walls which were a bit sticky/stuttery, i think i found 3 keys but in the end only needed 1 to escape? i think the sound design is great, the breathing, footsteps, ambience, i also really like that the theme plays a big part!