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(+1)

Gameplay recording:

  • The competent foundation for the game is there, but there's little content so I don't have much to say beside fighting same enemies over and over is pretty bland. Needs more skills, items and monsters to chase the numbers going up.
  • One thing that bugged me: whole time I was expecting the escape key to close inventory and character menus like in Diablo. So that's why I'm opening menu randomly from time to time.
  • At the end, when returning through a portal, the game froze during loading. No idea why.
  • I really like the vibe with adventurers ditching us at the beginning. I'd like to see more of that, as 'from 0 to hero' type story. Maybe we could later save asses of these guys that left us or something like that.

Thanks for playing!

Weird that the game froze, maybe an issue with the NPC shops not finding valid items? Will investigate.
Funny thing about the menus is that im overhauling the whole UI right now. Closing menus with escape is one of the things that will be included. Hopefully everything else will feel just a bit more intuitive afterwards.