Fantastic demo, even just being around 40 minutes. I do think there should be aim assist for controller, as the enemies are quite fast. I enjoy there being a high degree of accuracy needed, but I had to swap to MnK to not get frustrated.
I think my favorite thing about this game is that through all of its aesthetic beauty and polish, it has a wonderful amount of mechanical depth. I love the damage recovery thing you can do after getting hit, I love how the slide jump works, and I love all the things with the dash like the backflip and dash-crouch-jumping. Can't wait to see the rest.