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(+1)

Game is looking interesting. I like what you have here so far. 
What I'm not sure if I like so far, is that we attack were the mouse is pointing. It's a bit confusing because my character is facing a direction, then it suddently attack to another direction, since I forgot about the mouse (and we don't use it for much else). 

I found it a bit tricky to dodge the enemy attacks. Do we have i-frames? I think being able to "phase" through enemies when dodging would help solve this issue, as  I think it's kinda easy to get stuck in enemy colissions. 

The keys right know are kinda unconfortable,but I know that's a work in progress. When you add controler support, the gameplay is going to be a lot more confortable. But then again, on controller I assume you would press the attack button, and the character will atack in the direction it is facing. Probably should be the same in Mouse+keyeboard. ?No mouse aiming.

Keep up the good work