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I've been enjoying a lot of your jam games, and this one is no different! I was very intrigued by the hybrid gameplay structure of not only puzzling blocks together, but also crafting items from the resources found. Conceptually, it all comes together really well, and it makes a lot of sense to have Shinmyoumaru as a tailor.

The gameplay itself allows for playing around the RNG element in the crafting, which I like a lot - and the challenge showed once I picked up on the game's workings better. (I think that I blinded the part where I'm able to string multiple block swaps in one turn, not just one. ^.^;) Even the endless mode can really go endless in the hands of a skilled or patient player, which led me to wonder if there's room to add some difficulty increases as it progresses. For example, there might be weirder blocks that don't always contribute consistently to supplies, or special rainbow blocks, or other things that mess with the player in some other ways so that they don't get too carried away. As is, though, the gameplay is good!

The music is also nice while playing, although I noticed it getting slightly repetitive after a while. Another song or two, or another motif in the main one, may remedy an issue like that. Otherwise, the visual style itself is really cool. The 3D style and your graphic design choices have a really distinct personality!

Overall, it all made for a very fun puzzle experience! Thank you for making this!
(^∇^)