ok, so I've played through the entire game.
fucking phenomenal, dare i say the best piece of mascot horror content to come out this year? (even though its a fan project but still) the visuals are amazing, and some character redesigns are good too!
but it does have some cons (that I hope are fixed in the next update)
designs (some of them look a bit of, pacifically Nathan and the wolf npcs.
the wolves look more like cats, and Nathan's design is kinda ruined by his eye ngl.)
The story kinda has plot holes (for example, at the end game stumbler says "it's only after you" and then tasks you with finding 5 computers. So why can't a stumbler do it himself if it's only after bucky? I get that he has no arms, but we have seen him (in shipwrecked and in terminus) find creative solutions to that problem. If the dwellers do kill people that aren't bucky, why didn't he follow us in?
if "Grey" knows the code to the ceiling hatch thing why doesn't he tell us?) its ultimately a very small complaint that doesn't really affect the experience (other than making that one puzzle very confusing)
I while I do like all of the puzzles, I feel like some of them need a better set up
example : one of the wolf npc's knows the code, alright, you talk to everyone ,selecting every single dialog option, you wonder for hours wondering if like you missed something (because that area is massive) only to find out its the grumpy guy, because he's the only one that said some numbers (when it could have been anyone) I know this depends on your adhd (i personally used a note book to keep track of things) but better set up would be appreciated
but these cons are very minor in retrospect to the full game, and I do hope that the terminus team has a very cool vacation in the Bahamas or something after making this!
also I forgot to mention, sometimes nathan just gets stuck for no reason, that actually dose affect game play please fix that