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Enemies may have difficulty pathfinding to the gate in city walls. After the enemy unit in front of the gate fell, none of the others moved to close. All other units were against the walls, and may have been trying to move diagonally into the gate, which isn't allowed.

(+1)

I think this is fixed now. Enemies outside the gate will constantly try to move towards the gate, or further inside the city if possible.

Seems to be fixed. I did a quick test game; built City Walls and then just waited. After a while, I got attacked by raider cavalry. After moving units to make room inside the city, the raider cavalry moved through the gate.