That's a valid criticism:
* The hint could be misunderstood - Something that I considered, but had to weigh being too easy vs. a challenge. There is also more than 1 "wooden hand" in the scene, making it confusing.
* Spamming clicks - One feature that I intended to implement was triggering a scare when you clicked on something that wasn't the hidden object. It is bugged and doesn't trigger correctly, allowing for spam clicks.