^ the giant rat that makes all of the rules
short game as advertised, but a fun one. although it’s weirdly easy to start out with, the patterns are generally fun to dodge once it gets into the swing of things. they’re tough enough that adding a visible hitbox was a much-needed addition, although i really wish there was a proper focus mode. particularly when you’re getting aimed shots while also having to run through the big circles of bullets, i feel like nazrin’s speed was too high for the level of precision needed to dodge. also never really got how the enemy spawning worked beyond it being more frequent as you damaged the main boss more. even so, not much to complain about a bullet hell game’s gameplay when dodging the bullets is fun! art is also nice and visuals on the bullets were great, the only times i didn’t see something were when i wasn’t paying enough attention. overall a very good time, i love the mous!