Hugboxing:
- Music is comfy and good, I like how it gets more stressful when you fight the boss
- Graphics are charming and cute
- Gameplay is genuinely fun, from a fellow "take a board/card game and make it roguelike" dev, you executed this really well
Crabbing:
- I wish there were a way to lock one individual item in the shop and not the whole thing, but I understand the design rationale to make it the way you did, there is added risk to locking
- I think the game is a little too easy, but maybe that's just because it's the demo
Overall great game, looks just about ready for release, good luck with everything!