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(+1)

(review based on 1.0 jam release)

well i for one think the sukusuku is delightful and not at all a burden

very charming game with good art and cute presentation. but for a while, a frustrating game. the slippery movement and annoying enemies definitely caused a lot of issues, and the time limit was the unsung villain of the story. frustrating mechanics that you HAVE to take fast don’t make for a fun time.

and then i found out about aiming down with the oni killer upgrade.

HOLY. FUCKING. SHIT.

from a game design perspective, it’s probably not a good thing if your platformer becomes far more enjoyable when you give the player an insanely powerful jetpack, but my god i can’t stress enough how fun the game becomes once you realize the potential. not only do you get to shred through all the enemies and fling yourself past obstacles, it makes the slippery movement feel less like an obstacle and more like the price to pay for having an awesome bullet jetpack. honestly, it’s so good i genuinely wish the game was built around it. it’s so much more fun going around collecting stuff when you fling yourself around like that, and it pretty much saved the game for me. most gameplay issues i had were totally negated. praise be to the oni killer jetpack.