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1st attempt: 50 mins, 0/6 items collected

2nd attempt: 38 mins, 6/6 items collected

This was a neat little adventure. I enjoyed the movement and traversal abilities when i got into the flow of things, but man did i feel like there was lost potential there.

First off your momentum completely stops if you try double jumping/dive kicking anywhere but where you were initially heading. I also feel the wall climbing could'be been handled better by allowing the player run off of ledges while still on the wall, instead I can only jump off in the opposite direction. Also having a save option so that i dont have to "no-life" it. As well as a retry button after completion. 

Those were my main gripes. If they were patched I feel this experience could be way better.